Create28 After-Action Report

Hey, I did it.  28 days, 28 3D models.  And some of them aren’t completely awful, either.  Several have definite potential for use as-is or after improving them with some more work.  I think I’ll continue this, but with less models of higher quality and without doing it as some kind of internet challenge.  Specifically,… Read More »

Create28 Week 4, 22-28 February

Two weeks ago I wound up focusing largely on assets for the Rokkit game.  This week I ended up focusing on a rebuild of the player hovercraft for Hovercraft Bumper Cars.  I went modular with it so I can reuse parts and create variants; a back-burner project is in-game hovercraft customization and procedurally generated hovercraft. … Read More »

Create28 Week 2, 8-14 February

For some reason, this week was largely dedicated to Rokkit assets. Sure, they could be used elsewhere, but the last three this week were all made specifically with the rokkit game in mind. 8 February: Dynamite, LOD A A stick of dynamite.  It’s black because I don’t have a good paper material handy and I… Read More »

Create 28 Week 1, 1-7 February

First week is down.  Here’s what I made.  1 February: Modular Metal Ladder, LOD A It’s a metal ladder, 1 meter wide and 1 meter tall.  Multiple pieces can be stacked in the engine to make a taller ladder.  I went bare-bones galvanized metal to represent a really basic industrial ladder made from pipes and… Read More »