Paka Tiktak, Esspererin Mad Scientist (Planet Mercenary)

Paka Tiktak

Paka is the group’s pilot.  She acts as transport and fighter pilot, and is also the de facto cox’n.  When she isn’t flying spacecraft and aircraft, she’s maintaining them.  When she isn’t doing that, she’s up to no good in her lab. 

While she’s an excellent combat pilot, Paka is not a close-in combatant.  As such, her fire team has simultaneously the easiest and most difficult job in the company – most of the time they hang out in her lab or on whatever transport she’s piloting, but when it drops in the pot they have the unenviable task of keeping a tiny, brittle, extremely valuable non-combatant in one piece. 

Command Package: Engineer
Background Package: Pilot
Sophont Type: Esspererin

Health: 7, Reduction: 0, Defense: 0, Dodge: 6

Skills
Combat Skills: Dodge 6, Pistols 6, Stationed Weapons 9
Physical Skills: Air Vehicles 8, Athletics (Flight) 1, Endurance 2, Space Vehicles 8
Mental Skills: Chemistry 2, Computers 1, Engineering 9, Experimental Sciences 5, Mechanic 6
Social Skills: Inspire 2

Equipment:
Blattco 15mm Clawhammer, Molly Polly Knife,  

Fire Team: Combat +3, Damage 4d6

Member 1: Combat +1, Damage +1d6
Member 2: Combat +1, Damage +1d6
Member 3: Combat +1, Damage +1d6

Notes: Some characters write themselves.  Mad scientists are fun, esspererin are fun and uniquely suited to mad scientry.  As Paka is a tech rather than a combatant, I made her fire team straight combat grunts to act as bodyguards. 

One thought on “Paka Tiktak, Esspererin Mad Scientist (Planet Mercenary)

Leave a Reply

Your email address will not be published. Required fields are marked *