Mechwarrior Peter Ivanov
Peter originally hails from a backwater Marik world. He was recruited into the local defense force, and served unremarkably as a scout before he was captured along with his Griffin by Capellan invaders. When his commander told them he wouldn’t be ransoming any captives, he assumed he’d be executed or spend the rest of his life in a labor camp. Instead, a mercenary unit raided the camp and freed him along with the rest of the prisoners. He took advantage of the chaos to break into the hangar and steal his Griffin back before joining his rescuers.
Attributes: Build: 3 (12+), Reflexes: 6 (6+), Intuition: 4 (10+), Learning: 2 (14+), Charisma: 2 (14+)
Characteristics: Athletic: 9+, Physical: 8+, Mental: 12+, Social: 12+
Advantages
Extra Edge, Sixth Sense
Skills
Package: Advanced Academy (BattleMech Pilot MOS)
Blade: 2 (7+), Climbing: 1 (8+), Gunnery (‘Mech): 3 (5+), Medtech: 1 (11+), Piloting (‘Mech): 3 (5+), Quickdraw: 2 (6+), Skill: Unarmed Combat (8+), Smallarms: 2 (6+), Stealth: 2 (6+), Survival: 1 (+), Technician (‘Mech): 1 (11+),
Edge: 2
Assets: 500 C-Bills
Equipment: armored vest, autopistol and 20 reloads, basic field kit, holdout pistol and 8 reloads, knife, 2 medkits
BattleMech: Griffin (Medium)
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