Create28 Week 4, 22-28 February
Two weeks ago I wound up focusing largely on assets for the Rokkit game. This week I ended up focusing on a rebuild of the player hovercraft for Hovercraft Bumper Cars. I went modular with it so I can reuse parts and create variants; a back-burner project is in-game hovercraft customization and procedurally generated hovercraft. … Read More »