You Want A Long Development Time, I’ll Give You An Obscenely Long Development Time

So one of the developers in one of the game dev groups I’m in finally released his game after 14 years in development.  He made a few comments about it possibly being the longest delay in development history.  I'm 99% joking, but I have him beat on obscenely long delays.   40 years.  No joke,… Read More »

GURPS Power: Goth Poetry

Proper goth poetry may only be produced by someone with Incompetence (Poetry). It serves as justification for either Secret (Goth Poet), at any level depending on how truly awful the poetry in question is (yes, that explicitly includes possible exile or death), or Odious Personal Habit (Goth Poet) at up to -2. It also justifies… Read More »

“Spring Semester” 2022

Continuous improvement is a thing for me. I am constantly taking classes and otherwise learning online, with plenty of hands-on application. This year I decided to try a more structured approach to my classes. I looked at the class schedule at my old school, realized Spring semester started in early January and ended in mid-May.… Read More »

Agile and Life

Agile is a flexible project management system originally developed by and for the software industry.  It’s an outgrowth of Lean manufacturing, and it accepts that things will always be fluid in certain projects.  As a prototyper and game designer, I’ve found it incredibly valuable as a set of principles.  You know what else is always… Read More »