Because this was a short week, I decided to do four small, fairly simple standalone models.
1 February: Beveled Mount
This is a very basic small metal mounting doodad for a switch or button. It’s just a decorative part to make a control of some kind stand out.
2 February: Yet Another Beacon
Here we have the obligatory stone beacon for the year. It’s essentially one of my older beacons with some added stonework and sloped sections.
As rendered it uses basic yellow lights, but this can be changed easily. If I want a solid color, that’s what the light settings are for. Flashing lights or color-changing lights just involve slapping the appropriate script on there. Likewise if I want to set things up so that a beacon can be lit or unlit either by some player-activated control or some other cause I can do so pretty easily.
3 February: Pyramid Panel
Another decorative metal part. This is a 1m square panel that can be slapped onto an otherwise boring wall or ceiling section. The cutouts extend into the panel to allow small lights to be placed inside for a decorative lighting effect.
I may use them in a project for alert displays like the light strips in Star Trek. Doing so would involve installing lights in the cutouts, then adding a script to change their colors according to whatever I think should change them.
4 February: Cardboard Standup Redux
Remember that awful slapped-together cardboard standup that’s been floating around at Devil Monkey for years? I finally remade it. Upgraded the cardboard to be proportioned accurately as cereal-box carboard cut into the right size to use as a 28mm tabletop standup and added a beveled plastic base in the same scale. Exciting stuff, I know. Luckily, it was easy enough to do while recovering from my latest hostibule adventure, so I’ll be able to use it to show scale later this month when I use some of the assets I have planned to make rooms and other terrain pieces.